Sonic World Adventure Wii Iso

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  • Sonic Lost World is an adventure video game. Sonic Lost World is developed by Sonic Team and published by SEGA. It was released in 2 Nov, 2015. In his latest plot to defeat Sonic and rule the world, Dr. Eggman has harnessed the power of menacing creatures known as the Deadly Six.
  • Rom Download for Sega Dreamcast Sonic Adventure 2 v1.008 (M5) ISO.
Sonic Adventure 2: Battle

Developer(s)Sonic Team USA
Publisher(s)Sega
SeriesSonic the Hedgehog, Sonic Adventure
Platform(s)GameCube
Release date(s)JP December 10, 2001
NA February 12, 2002
EU May 3, 2002
Genre(s)Platform
Mode(s)Single-player, Multiplayer (2)
Input methodsGameCube Controller, Game Boy Advance
Compatibility4
Playable
GameIDsGSNP8P, GSNE8P, GSBJ8P
See also...

Dolphin Forum thread
Open Issues

Search Google
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Sonic and company are back and better than ever in Sonic Adventure 2: Battle. Dr. Eggman is causing trouble once again, and it's up to Sonic, Tails, and Knuckles to stop him. Experience faster action, all-new two-player games, and a branching storyline that lets you choose to save the world as the Hero side, or conquer it as the Dark side. In the single-player mode, you'll go through more than 30 unique stages, which include a forgotten pyramid, an abandoned military base, and a giant space station. And then there's the expanded two-player mode, which features 12 playable characters competing in new head-to-head games.

  • 1Emulation Information
  • 2Problems
  • 3Enhancements
    • 3.316:9 Widescreen
  • 4Configuration

Is the wii iso in the torrent. CoolROM.com's game information and ROM (ISO) download page for Sonic Adventure 2 (Sega Dreamcast). Official SEGA website, latest games and videos.

Emulation Information

Tiny Chao Garden

Connections to a GBA (emulated via VBA-M) to enable play of 'Tiny Chao Garden' does work as of the VBA-Link updates. In order to get a connection, sometimes the GBA Link has to be turned off as it's attempting to connect. There may be slow framerates as well. Getting the chao back in can be problematic, but has worked at least once.

Problems

Text Missing

Sonic World Adventure Youtube

Random letters and numbers missing, most noticeably in Chao World but occasionally in subtitles. The cause is unknown, and occurs even with a real GC BIOS. Setting the Texture Cache Accuracy to safe seems to be the fix.

Black Bar at Bottom of Screen

This is caused by the game running in 50Hz mode. Hold down B as emulation starts to get a prompt for 60Hz mode, or use RealXFB to fix 50 Hz mode. Fixed prior to 5.0-8482, likely with Hybrid XFB.

Adventure

Dual Core Crashes

When using Dual Core mode Sonic Adventure 2: Battle can be sensitive to emulation lag, which can result in various side effects including instability and crashes with certain stages (most cart racing stages are affected). Disabling 'Enable Dual Core' will greatly increase stability. Refer issue 7143, issue 10776. Single Core is now used by default for this title as of 5.0-6188.

Sonic World Adventure Wii Iso

Enhancements

Blurry Distant Textures

Since 5.0-5745, textures in Sonic Adventure 2: Battle will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. Since 5.0-8296, this setting can be disabled to work around the issue. However, if any 'mip trick' effects are used by the game, they will not work correctly.

In prior versions, the only workaround is to enable GPU Texture Decoding.

HD Textures

16:9 Widescreen

Sonic World Adventure Wii Iso Download

This Gecko code will correct UI stretching seen with the Widescreen Hack.

NA

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Sonic Wii Iso

ConfigSettingNotes
Texture Cache AccuracySafeText in cutscenes updates properly

Version Compatibility

The graph below charts the compatibility with Sonic Adventure 2: Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-10906(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Sonic World Adventure Wii Iso 2

Testing

Unleashed

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r5691Windows 7Intel Core i5-750 @ 4GHzATI Radeon HD 5870Perfect: 60FPS
r5774Windows 7Intel Core i7-930 @ 2.8GHzNVIDIA GeForce GTX 470Perfect, 60FPS @ 1080p Widescreen.
r6457Mac OS X 10.7Intel Core i7-870 @ 2.93GHzATI Radeon HD 575050FPS @ 2560 x 1440RDawkins
r6758Mac OS X 10.6.8Intel Core 2 Duo @ 2.13GHzNVIDIA GeForce 9400MRunning very smoothly at half speed (30). Sound desyncing during normal cutscenes, CGI cutscenes too slow to bear. Character shadows don't appear in levels and there is a graphical glitch in driving levels unless EFB scale is set to 1x.)Ac
r7345Windows 7Intel Core i7-920 @ 2.7GHzNVIDIA GeForce GTX 285Multiple Crashes: 60FPSVega
r7367Windows 7AMD Phenom II 720 BE @ 3.2GHzATI Radeon HD 4850Works perfectultramann
r7553Windows 7Intel Core i7-950 @ 3.07GHzNVIDIA GeForce GTX 470Perfect 60FPSMark_Twain007
r7646Windows 7Intel Duel Core @ 3.06GHzNVIDIA GeForce G210Perfect, Black line on the bottom
r7671Windows 7AMD Phenom II X6 1090TAMD Radeon HD 6950Crash at City EscapeXFox Prower
r7719Windows 7Intel Core i5-2500 @ 3.3GHzNVIDIA GeForce GTX 560(D3D9)50FPS(D3D11)~50FPS (driver:275.33)Peka
r7719Windows 7AMD Phenom II 965 @ 3.65GHzNVIDIA GeForce GTX 560 TiRuns smoothly for first level, but then crashes immediately upon loading second level, regardless of settings. I've tried everythingAgainstYourThought
3.0-226Windows 7Intel Core i7-2630QM @ 2.6GHzATI Radeon HD 6770MFlawless 60FPS in 1080p, no crashesfirstEncounter
3.0-371Slackware 13.37Intel Core i5-2500K @ 3.3GHzNVIDIA GeForce GTX 550 TiPerfect. Consistent 60FPS with no drops. Audio sounded fuzzy in places; changing backend from ALSA to OpenAL solved it. No crashes whatsoever.Shonumi
3.0-413Mac OS X 10.7.3Intel Core i5 @ 2.7GHzAMD Radeon HD 6770MExcellentDiscotazo
3.0-415Windows 7Intel Core i5-2300 @ 3GHzNVIDIA GeForce GT 430Perfect, 60FPS.MiniBolt
3.0-458Mac OS X 10.6.8Intel Core 2 Duo @ 2.13GHzNVIDIA GeForce 9400MWho knew that upgrading to Dolphin 3 would boost this game to perfection?!! Well, almost. Not only are levels at least 90% now, but even cutscenes run at their normal speed. Absolutely no graphical glitches, and there were some in my previous testing.Ac
3.0-505Windows VistaIntel Pentium @ 2GHzMobile Intel 4 Series Express Chipset FamilyIntroduction cutscene lags a lot and runs at 11FPS. The menu screen runs at full speed with a few hiccups. The game itself is kind of playable at a steady 15-20FPS. The sound is choppy due to the video lagging behind.Mchccjg12
3.0-688Mac OS X 10.7.4Intel Core i7-2675QM @ 2.2GHzAMD Radeon HD 6750MSmooth. Playable.jedivulcan
3.0-735Windows 7Intel Core i5-2500 @ 3GHzNVIDIA GeForce GT 525MXRuns Perfectly At 60FPS (OpenGL 1366×768 2× Native 4× AA 16×). Perfectly smooth.Har8
3.0-758Windows 7AMD Athlon II 4X 635 @ 3GHzNVIDIA GeForce GTX 480Works perfectly like it did on my GameCube. Beat the game too, No bugs or slowdowns. 1920x1080 widescreen 16x AA 4X AAALLEN2
4.0-652Windows 7AMD FX 4300 @ 3.8GHzAMD Radeon HD 7850Almost always runs at 60FPS and is buttery smooth. Only frame drops were in City Escape where it dropped to 45 a couple of times.(Direct 3D 1680x1050 3× Native No AA)Ryan1016
4.0-4151Windows 7AMD Athlon X4 640 @ 3.15GHzNVIDIA GeForce 550 TiPlayable to completion with absolutely no flaws. Silky smooth framerates throughout. Also just FYI, there is an audio looping glitch with the jet fighter sounds on certain levels (like Mission Street). This is a bug in the game code and is not a Dolphin issue. DX11, HLE OpenAL, 3x scaleDurandal
4.0-4647Ubuntu 14.04Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 650Playable with default settings. Wild Canyon glitch fixed. The white text on black background that opens most cutscenes fails to update properly without Texture Cache Accuracy: Safe, but otherwise everything works at 100% speed with rare microstuttering/slowdown in specific stages and cutscenes. Tested hero story mode and chao garden.Xerxes
5.0Windows 10Intel Core i3-6100 @ 3.7GHzIntel HD Graphics 530Playable with default settings. Runs at 60 fps in 60 Hz mode except during demanding parts. Audio stutters a little bit.184.91.99.69
5.0-6152Windows 10Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 1060Really needs Dual Core disabled. Crashes in many places (Meteor Herd and the Tails driving stage as two examples) and text flickering in menus both occur consistently with Dual Core on. With Dual Core off, it's very playable, able to complete the whole game at full speed. Texture Cache Accuracy: Medium is enforced by default by Dolphin, but this doesn't quite fix the white text on black background in cutscenes, and there seem to be new one pixel thin line bugs that occasionally occur accompanying the text. Other than that, there's some weird stretching of shadows in cutscenes as well, but this occurs pretty infrequently.Xerxes

Gameplay Videos


Sonic World Adventure Download

Virtual Console
  • Sonic the Hedgehog(1991/2008)
  • Sonic the Hedgehog 2(1992/2008)
  • Sonic the Hedgehog Chaos(1993/2009)
  • Sonic 3D Blast(1996/2007)
  • Sonic the Hedgehog(1991/2006)
  • Sonic the Hedgehog 2(1992/2007)
  • Sonic the Hedgehog 3(1994/2007)
  • Sonic & Knuckles(1994/2009)
  • GameCube
  • Sonic Adventure 2: Battle(2001)
  • Sonic Mega Collection(2002)
  • Sonic Adventure DX: Director's Cut (Beta)(2002)
  • Sonic Adventure DX: Director's Cut(2003)
  • Sonic Heroes(2003)
  • Sonic Gems Collection(2005)
  • Shadow the Hedgehog(2005)
  • Nintendo Wii
  • Sonic and the Secret Rings(2007)
  • Sonic Unleashed(2008)
  • Sonic and the Black Knight(2009)
  • Sonic Colors(2010)
  • WiiWare
    Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Sonic_Adventure_2:_Battle&oldid=166984'
    05-02-2009, 05:53 AM (This post was last modified: 05-02-2009, 09:51 AM by Shadow.)
    I recently discovered that Sonic Unleashed (NTSC USA)works on Dolphin 3118, so I quickly made this guide for all to enjoy his hedgehog-y goodness.
    http://unknownforce.co.nr/
    Download that.
    Open Dolphin.exe
    Click the 'Config' button.
    Click the 'General' tab, and make sure it looks like this:
    Click 'Plugins', and make sure it looks like this:
    Click the 'Gfx' button.
    Click the 'General' tab and make sure it looks like this:
    Now click the 'Advanced' tab and make sure it looks like this:
    Now click the 'Wiimote' button.
    Make sure you check 'Nunchuck Connected', then click 'Apply'.
    Now click the 'PAD' button and I suggest you configure it like this, since you're gonna be playing with the keyboard (As a GC Controller):
    Now all you gotta do is sit through the intro movie (Before the title screen)
    WAIT! Once you get to the title screen, choose 'Options', then Controller Settings', then set it for the Gamecube controller.
    NOW you can play!
    Screenies:
    There is a slight problem (Either that, or you need a REALLY fast dual-core CPU) - I only get about 20-30 FPS in-game (But 40-60 in cut-scenes/menus). But it is VERY playable. Enjoy! Also, please gimme feedback so I know if I missed something.

    HP DV7T
    2.53 Intel Core 2 Duo T9400
    Nvidia Geforce 9600M GT [512 MB]
    3 GB RAM
    Windows Vista Ultimate 64 Bit & Windows 7 Ultimate 32-Bit Dual Boot